Doom 64
Whoa Nelly… after playing Doom for the SNES and getting that nostalgic feel back in my veins it was time to challenge another Doom title I had long since forgotten about: Doom 64.
Let me tell you, I’m glad I checked this one out, because it made me forget the bad taste Doom for the Super Nintendo had left. Now, don’t get me wrong, the entire experience of Doom for the previous Nintendo console shouldn’t have been possible; even playing it as a youth was satisfying, but the sprites just killed my eyesight after a while.
Enter Doom 64 on a beefier set of hardware with an analog stick.
All I can is wow.
The game runs smooth as butter and feels like a polished title. Even after all of these years it’s something you can pickup and play rather easily, that is, except for the breakneck survival feel of the game in general!
Yes, Doom is a “run and gun” first-person-shooter (FPS) and largely defined the genre. But with Doom 64, you’re not missing a beat. Doing some research for my review, this game is widely regarded as one of the best Doom titles ever and I can sense why. There’s no stutter or lag in the gameplay, the sound is off of the charts and the option to brighten or dim the display, for those dark corridors in which you will feel your heart racing, all add to a great experience that’s still as fantastic now as it was back in 1997.
Doom, FPS or retro gaming enthusiasts would be missing out if you don’t give this game a spin!