Gears of War 2
It’s really hard to not see how the Halo and Gears of War games cross paths at times, and while there are similarities here with Gears of War 2, the one that stands out the most is that Gears 2 is an incredible follow-up to the original, just as Halo 2 was to Halo.
Built on the Unreal engine, Gears 2 retains everything that made the first game fun, as you duck in-and-out of cover in new, clever ways while also engaging with melee attacks, such as the Lancer’s chainsaw instant-kill. (Which can now result in a “chainsaw battle” with enemies also wielding the same weapon.)
Among the new weapons added are a chainsaw, flamethrower and mortar cannon. Grenades can be used like proximity mines as well. Using downed enemies as a body shield is also fun, while new vehicles were added to the mix too.
Several of areas of the game feature more “on rails” campaigns, such as riding on larger vehicle or boat.
While all of my descriptions don’t lend to sounding like an upgrade or more fun, you have to trust me when I tell you it is. The storyline and plot for this game is among the best I’ve had the pleasure of playing – and it would likely play out as well on a big screen Hollywood movie as it did interactively.
Somehow the game crosses boundaries that are parts Halo (but in third-person), part Aliens, and even a hint of The Predator. All of the gore, violence and over-the-top language continues, though it can be turned off if you have small ears nearby.
As you continue playing, you may be compelled to think you’ve seen the best this game has to offer, but somehow it keeps one-upping itself until the very end.
I’ve left some key details out as to not spoil for anyone playing through a backlog. If Gears 2 is one of those games you have yet to complete, I compel you to do so soon!
It’s one of the most enjoyable games I’ve ever played and certainly one of the best gaming sequels of all-time (in my humble opinion, of course!)