Mario Paint
This one took me wayyyyyy back! How many of you cool kids had the SNES Mouse back in the day? No? Well, I was one of them.
As I write this in 2022, I imagine most kids would look at this and think, what’s the big deal? Back in 1992, however, we didn’t have access to home computers in the same way we do with electronics today, such as PCs, tablets, and smartphones.
Therefore, Mario Paint was a HUGE deal!
I remember always going to stores, some that were even electronics specialty stores too, and just perusing the devices on display. Back then we’re talking the days of Windows 3.0 and Windows 3.1, which I believe had the “Paint” program on it. (Or at least something crude like it.)
I could sit there for hours, if my mom would’ve let me, and played on it, as art was a big deal for me in my formative years. However, having a multi-thousand-dollar machine at home wasn’t in the budget – we’re talking the era of having maybe a single color TV in the entire house!
But one day, Mario Paint came home. I don’t recall if it was a gift or an expenditure from my lawnmowing side hustle, but boy was this thing the best ever.
For those looking at the in-game shots below, you’ll likely recognize several precursors to Super Mario Maker, which would release over 20 years later on the Wii U. The “Undo Dog”, the rocket ship which wipes the board – there are so many things here where the foundation was laid for the later creator-style games, that I had forgotten about.
The endless amount of time I blew playing Mario Paint was likely in the hundreds if not thousands of hours. It wasn’t truly a “game”, as you can see, it allowed for drawing within a canvas. You could, however, save your work – and continue later.
That was crucial because Mario Paint was super detailed for its time. A plethora of colors, patterns, and stamps – many featuring Mario-specific pieces – were available. But the title really shines with the ability to create animations, custom stamps, and even soundtracks.
Yes, this truly was a precursor to creating your own Mario games, although they were simply animated clips and not a “game” you could play. I recall having Mario, and Yoshi, stomp on Goombas and also adding some other custom 16-bit pixel art.
The icing on the cake was a time-killing minigame packaged under the “coffee break” icon, where the SNES Mouse piloted a flyswatter as you killed gnats, hornets, flies, and yes, there’s even boss levels. The game helped kids at my age get more adept at using a mouse peripheral, that’s for sure!
And who could forget the title screen? Each letter in the word “Mario Paint” created a different effect, from inverting colors, to a bomb which blew everything up, to making Mario small or even clicking on “N” to see the Nintendo dev staff credits.
Quite honestly, I wasn’t expecting to have this much fun playing Mario Paint in 2022. I was instantly lost in nostalgia, and oftentimes revisiting those memories don’t age well. Yet, Mario Paint is still a tremendously fun walk down memory lane that I highly recommend to anyone who owned the game, or anyone else who has had a curiosity in the past.