Perfect Dark
Easily one of my favorite games of all time. This took Goldeneye to a whole new level and pushed the limits of what was possible on the N64. Heck, replaying this, there are things I stopped and went “whoa” over that were done back in 2000. A lot of those concepts are still carried over to modern games. (I’d bet this game was a huge influence on Halo as well.)
Among the features include the various external tools, such as scanners and portable cameras. The ability to dual wield guns returns along with secondary options for every weapon. There were night vision and IR scanners, X-ray tracking guns (Farsight), sniper rifles, heat-seeking and manually guided missiles, plus so much more than I could possibly list here (or remember!)
This game is so great I may just play through it yet again! (I’ve beaten it several times in my lifetime.)
Note: the graphics are crude, but I discovered halfway through playing that I could increase the emulator settings as well as the actual game having a widescreen mode built-in. Therefore, you’ll notice a huge difference in the graphics when viewing my screenshots.
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Perfect Dark HD | Joe's Retro Gaming
[…] original Perfect Dark was a pseudo-successor to the massively popular Goldeneye 007 for the Nintendo 64. Created by the […]